◆ Can't see and automatically fails any ability check that requires sight ◆ Attack rolls against the creature have advantage ◆ The creature's attack rolls have disadvantage
Common sources: Blindness/Deafness spell, Color Spray, certain monster abilities. Removal: Lesser Restoration, spell duration ending, specific cure.
Condition
Frightened
◆ Disadvantage on ability checks and attack rolls while the source of fear is within line of sight ◆ Can't willingly move closer to the source of fear
Common sources: Fear spell, Frightful Presence, dragon abilities, certain undead. Removal: Moving out of line of sight, spell duration ending, Calm Emotions.
Condition
Paralyzed
◆ Incapacitated (can't take actions or reactions) ◆ Can't move or speak ◆ Automatically fails STR and DEX saving throws ◆ Attack rolls against the creature have advantage ◆ Any attack that hits is a critical hit if the attacker is within 5 feet
Common sources: Hold Person, Hold Monster, Ghoul's Claws, certain poisons. Removal: Spell duration ending, Lesser Restoration, specific cure.
Condition
Poisoned
Disadvantage on attack rolls and ability checks
Common sources: Poison damage effects, certain monster attacks, traps, ingested toxins. Removal: Lesser Restoration, completing a rest, Protection from Poison.
Condition
Stunned
◆ Incapacitated (can't take actions or reactions) ◆ Can't move ◆ Can speak only falteringly ◆ Automatically fails STR and DEX saving throws ◆ Attack rolls against the creature have advantage
Common sources: Stunning Strike (Monk), Power Word Stun, certain monster abilities. Removal: Effect duration ending, specific ability or spell.